Important questions in JAVA
1.What are the principle concepts of OOPS?
There are four principle
concepts upon which object oriented design and programming rest. They are:
- Abstraction
- Polymorphism
- Inheritance
- Encapsulation
(i.e.
easily remembered as A-PIE).
2.What is Abstraction?
Abstraction refers to the
act of representing essential features without including the background details
or explanations.
3.What is Encapsulation?
Encapsulation is a
technique used for hiding the properties and behaviors of an object and
allowing outside access only as appropriate. It prevents other objects from
directly altering or accessing the properties or methods of the encapsulated
object.
4.What is the difference between abstraction and encapsulation?
- Abstraction focuses on the outside view of an object (i.e. the interface) Encapsulation (information hiding) prevents clients from seeing it’s inside view, where the behavior of the abstraction is implemented.
- Abstraction solves the problem in the design side while Encapsulation is the Implementation.
- Encapsulation is the deliverables of Abstraction. Encapsulation barely talks about grouping up your abstraction to suit the developer needs.
5.What is Inheritance?
- Inheritance is the process by which objects of one class acquire the properties of objects of another class.
- A class that is inherited is called a superclass.
- The class that does the inheriting is called a subclass.
- Inheritance is done by using the keyword extends.
- The two most common reasons to use inheritance are:
- To promote code reuse
- To use polymorphism
6.What is Polymorphism?
Polymorphism is briefly
described as "one interface, many implementations." Polymorphism is a
characteristic of being able to assign a different meaning or usage to
something in different contexts - specifically, to allow an entity such as a
variable, a function, or an object to have more than one form.
7.How does Java implement polymorphism?
(Inheritance, Overloading
and Overriding are used to achieve Polymorphism in java).
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
- In some cases, multiple methods have the same name, but different formal argument lists (overloaded methods).
- In other cases, multiple methods have the same name, same return type, and same formal argument list (overridden methods).
8.Explain the different forms of Polymorphism.
There are two types of
polymorphism one is Compile
time polymorphism and the
other is run time polymorphism. Compile time polymorphism is method
overloading. Runtime
time polymorphism is done
using inheritance and interface.
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
- Method overloading
- Method overriding through inheritance
- Method overriding through the Java interface
9.What is runtime polymorphism or dynamic method dispatch?
In Java, runtime
polymorphism or dynamic method dispatch is a process in which a call to an
overridden method is resolved at runtime rather than at compile-time. In this
process, an overridden method is called through the reference variable of a
superclass. The determination of the method to be called is based on the object
being referred to by the reference variable.
10.What is Dynamic Binding?
Binding refers to the
linking of a procedure call to the code to be executed in response to the call.
Dynamic binding (also known as late binding) means that the code associated
with a given procedure call is not known until the time of the call at
run-time. It is associated with polymorphism and inheritance.
11.What is method overloading?
Method Overloading means
to have two or more methods with same name in the same class with different
arguments. The benefit of method overloading is that it allows you to implement
methods that support the same semantic operation but differ by argument number
or type.
Note:
Note:
- Overloaded methods MUST change the argument list
- Overloaded methods CAN change the return type
- Overloaded methods CAN change the access modifier
- Overloaded methods CAN declare new or broader checked exceptions
- A method can be overloaded in the same class or in a subclass
12.What is method overriding?
Method overriding occurs
when sub class declares a method that has the same type arguments as a method
declared by one of its superclass. The key benefit of overriding is the ability
to define behavior that’s specific to a particular subclass type.
Note:
Note:
- The overriding method cannot have a more restrictive access modifier than the method being overridden (Ex: You can’t override a method marked public and make it protected).
- You cannot override a method marked final
- You cannot override a method marked static
13.What are the differences between method overloading and method overriding?
Overloaded Method
|
Overridden Method
|
|
Arguments
|
Must change
|
Must not change
|
Return
type
|
Can change
|
Can’t change except for
covariant returns
|
Exceptions
|
Can change
|
Can reduce or
eliminate. Must not throw new or broader checked exceptions
|
Access
|
Can change
|
Must not make more
restrictive (can be less restrictive)
|
Invocation
|
Reference type
determines which overloaded version is selected. Happens at compile time.
|
Object type determines
which method is selected. Happens at runtime.
|
14.Can overloaded methods be override too?
Yes, derived classes
still can override the overloaded methods. Polymorphism can still happen.
Compiler will not binding the method calls since it is overloaded, because it
might be overridden now or in the future.
15.Is it possible to override the main method?
NO, because main is a
static method. A static method can't be overridden in Java.
16.How to invoke a superclass version of an Overridden method?
To invoke a superclass
method that has been overridden in a subclass, you must either call the method
directly through a superclass instance, or use the super prefix in the subclass
itself. From the point of the view of the subclass, the super prefix provides
an explicit reference to the superclass' implementation of the method.
// From subclass
super.overriddenMethod();
17.What is super?
super is a
keyword which is used to access the method or member variables from the
superclass. If a method hides one of the member variables in its superclass,
the method can refer to the hidden variable through the use of the super
keyword. In the same way, if a method overrides one of the methods in its
superclass, the method can invoke the overridden method through the use of the
super keyword.
Note:
Note:
- You can only go back one level.
- In the constructor, if you use super(), it must be the very first code, and you cannot access anythis.xxx variables or methods to compute its parameters.
18.How do you prevent a method from being overridden?
To prevent a specific
method from being overridden in a subclass, use the final modifier on the
method declaration, which means "this is the final implementation of this
method", the end of its inheritance hierarchy.
public final void
exampleMethod() {
// Method statements
}
// Method statements
}
19.What is an Interface?
An interface is a
description of a set of methods that conforming implementing classes must have.
Note:
Note:
- You can’t mark an interface as final.
- Interface variables must be static.
- An Interface cannot extend anything but another interfaces.
20.Can we instantiate an interface?
You can’t instantiate an
interface directly, but you can instantiate a class that implements an
interface.
21.Can we create an object for an interface?
Yes, it is always
necessary to create an object implementation for an interface. Interfaces
cannot be instantiated in their own right, so you must write a class that
implements the interface and fulfill all the methods defined in it.
22.Do interfaces have member variables?
Interfaces may have member variables, but these are implicitly public, static, and final- in
other words, interfaces can declare only constants, not instance variables that
are available to all implementations and may be used as key references for
method arguments for example.
23.What modifiers are allowed for methods in an Interface?
Only public and abstract modifiers are allowed for methods in interfaces.
24.What is a marker interface?
Marker interfaces are those which do not declare any required
methods, but signify their compatibility with certain operations. The java.io.Serializable interface
and Cloneable are typical marker interfaces. These do not contain any methods,
but classes must implement this interface in order to be serialized and
de-serialized.
25.What is an abstract class?
Abstract classes are
classes that contain one or more abstract methods. An abstract method is a
method that is declared, but contains no implementation.
Note:
Note:
- If even a single method is abstract, the whole class must be declared abstract.
- Abstract classes may not be instantiated, and require subclasses to provide implementations for the abstract methods.
- You can’t mark a class as both abstract and final.
26.Can we instantiate an abstract class?
An abstract class can
never be instantiated. Its sole purpose is to be extended (subclassed).
27.What are the differences between Interface and Abstract class?
Abstract Class
|
Interfaces
|
An abstract class can provide complete, default code and/or
just the details that have to be overridden.
|
An interface cannot provide any code at all,just the
signature.
|
In case of abstract class, a class may extend only one
abstract class.
|
A Class may implement several interfaces.
|
An abstract class can have non-abstract methods.
|
All methods of an Interface are abstract.
|
An abstract class can have instance variables.
|
An Interface cannot have instance variables.
|
An abstract class can have any visibility: public, private,
protected.
|
An Interface visibility must be public (or) none.
|
If we add a new method to an abstract class then we have the
option of providing default implementation and therefore all the existing
code might work properly.
|
If we add a new method to an Interface then we have to track
down all the implementations of the interface and define implementation for
the new method.
|
An abstract class can contain constructors .
|
An Interface cannot contain constructors .
|
Abstract classes are fast.
|
Interfaces are slow as it requires extra indirection to find
corresponding method in the actual class.
|
28.When should I use abstract classes and when should I use interfaces?
Use Interfaces when…
- You see that something in your design will change frequently.
- If various implementations only share method signatures then it is better to use Interfaces.
- you need some classes to use some methods which you don't want to be included in the class, then you go for the interface, which makes it easy to just implement and make use of the methods defined in the interface.
Use Abstract Class when…
- If various implementations are of the same kind and use common behavior or status then abstract class is better to use.
- When you want to provide a generalized form of abstraction and leave the implementation task with the inheriting subclass.
- Abstract classes are an excellent way to create planned inheritance hierarchies. They're also a good choice for nonleaf classes in class hierarchies.
29.When you declare a method as abstract, can other nonabstract methods access it?
Yes, other nonabstract
methods can access a method that you declare as abstract.
30.Can there be an abstract class with no abstract methods in it?
Yes, there can be an
abstract class without abstract methods.
31.What is Constructor?
- A constructor is a special method whose task is to initialize the object of its class.
- It is special because its name is the same as the class name.
- They do not have return types, not even void and therefore they cannot return values.
- They cannot be inherited, though a derived class can call the base class constructor.
- Constructor is invoked whenever an object of its associated class is created.
32.How does the Java default constructor be provided?
If a class defined by the
code does not have
any constructor, compiler will automatically provide one
no-parameter-constructor (default-constructor) for the class in the byte code.
The access modifier (public/private/etc.) of the default constructor is the
same as the class itself.
33.Can constructor be inherited?
No, constructor cannot be
inherited, though a derived class can call the base class constructor.
34.What are the differences between Contructors and Methods?
Constructors
|
Methods
|
|
Purpose
|
Create an instance of a
class
|
Group Java statements
|
Modifiers
|
Cannot be abstract, final, native, static, or synchronized
|
Can be abstract, final, native, static, or synchronized
|
Return
Type
|
No return type, not
even void
|
void or a valid return
type
|
Name
|
Same name as the class
(first letter is capitalized by convention) -- usually a noun
|
Any name except the
class. Method names begin with a lowercase letter by convention -- usually
the name of an action
|
this
|
Refers to another
constructor in the same class. If used, it must be the first line of the
constructor
|
Refers to an instance
of the owning class. Cannot be used by static methods.
|
super
|
Calls the constructor of the parent class. If used, must be
the first line of the constructor
|
Calls an overridden method in the parent class
|
Inheritance
|
Constructors are not inherited
|
Methods are inherited
|
35.How are this() and super() used with constructors?
- Constructors use this to refer to another constructor in the same class with a different parameter list.
- Constructors use super to invoke the superclass's constructor. If a constructor uses super, it must use it in the first line; otherwise, the compiler will complain.
36.What are the differences between Class Methods and Instance Methods?
Class Methods
|
Instance Methods
|
Class methods are methods which are declared as static. The
method can be called without creating an instance of the class
|
Instance methods on the other hand require an instance of the
class to exist before they can be called, so an instance of a class needs to
be created by using the new keyword.
Instance methods operate on specific instances of classes. |
Class methods can only operate on class members and not on
instance members as class methods are unaware of instance members.
|
Instance methods of the class can also not be called from
within a class method unless they are being called on an instance of that
class.
|
Class methods are methods which are declared as static. The
method can be called without creating an instance of the class.
|
Instance methods are not declared as static.
|
37.How are this() and super() used with constructors?
- Constructors use this to refer to another constructor in the same class with a different parameter list.
- Constructors use super to invoke the superclass's constructor. If a constructor uses super, it must use it in the first line; otherwise, the compiler will complain.
38.What are Access Specifiers?
One of the techniques in
object-oriented programming is encapsulation. It
concerns the hiding of data in a class and making this class available only
through methods. Java allows you to control access to classes, methods, and
fields via so-called access
specifiers..
39.What are Access Specifiers available in Java?
Java offers four access
specifiers, listed below in decreasing accessibility:
- Public- public classes, methods, and fields can be accessed from everywhere.
- Protected- protected methods and fields can only be accessed within the same class to which the methods and fields belong, within its subclasses, and within classes of the same package.
- Default(no specifier)- If you do not set access to specific level, then such a class, method, or field will be accessible from inside the same package to which the class, method, or field belongs, but not from outside this package.
- Private- private methods and fields can only be accessed within the same class to which the methods and fields belong. private methods and fields are not visible within subclasses and are not inherited by subclasses.
Situation
|
public
|
protected
|
default
|
private
|
Accessible to class
from same package? |
yes
|
yes
|
yes
|
no
|
Accessible to class
from different package? |
yes
|
no, unless it is a
subclass
|
no
|
no
|
40.What is final modifier?
The final modifier
keyword makes that the programmer cannot change the value anymore. The actual
meaning depends on whether it is applied to a class, a variable, or a method.
- final Classes- A final class cannot have subclasses.
- final Variables- A final variable cannot be changed once it is initialized.
- final Methods- A final method cannot be overridden by subclasses.
41.What are the uses of final method?
There are two reasons for
marking a method as final:
- Disallowing subclasses to change the meaning of the method.
- Increasing efficiency by allowing the compiler to turn calls to the method into inline Java code.
42.What is static block?
Static block which
exactly executed exactly once when the class is first loaded into JVM. Before
going to the main method the static block will execute.
43.What are static variables?
Variables that have only
one copy per class are known as static variables. They are not attached to a
particular instance of a class but rather belong to a class as a whole. They
are declared by using the static keyword as a modifier.
static type
varIdentifier;
where, the name of the
variable is varIdentifier and its data type is specified by type.
Note: Static variables that are not explicitly initialized in the code are automatically initialized with a default value. The default value depends on the data type of the variables.
Note: Static variables that are not explicitly initialized in the code are automatically initialized with a default value. The default value depends on the data type of the variables.
44.What is the difference between static and non-static variables?
A static variable is
associated with the class as a whole rather than with specific instances of a
class. Non-static variables take on unique values with each object instance.
45.What are static methods?
Methods declared with the
keyword static as modifier are called static methods or class methods. They are
so called because they affect a class as a whole, not a particular instance of
the class. Static methods are always invoked without reference to a particular
instance of a class.
Note:The use of a static method suffers from the following restrictions:
Note:The use of a static method suffers from the following restrictions:
- A static method can only call other static methods.
- A static method must only access static data.
- A static method cannot reference to the current object using keywords super or this.
46.What is an Iterator ?
- The Iterator interface is used to step through the elements of a Collection.
- Iterators let you process each element of a Collection.
- Iterators are a generic way to go through all the elements of a Collection no matter how it is organized.
- Iterator is an Interface implemented a different way for every Collection.
47.How do you traverse through a collection using its Iterator?
To use an iterator to
traverse through the contents of a collection, follow these steps:
- Obtain an iterator to the start of the collection by calling the collection’s iterator() method.
- Set up a loop that makes a call to hasNext(). Have the loop iterate as long as hasNext() returns true.
- Within the loop, obtain each element by calling next().
48.How do you remove elements during Iteration?
Iterator also has a
method remove() when
remove is called, the current element in the iteration is deleted.
49.What is the difference between Enumeration and Iterator?
Enumeration
|
Iterator
|
Enumeration doesn't
have a remove() method
|
Iterator has a remove()
method
|
Enumeration acts as
Read-only interface, because it has the methods only to traverse and fetch
the objects
|
Can be abstract, final, native, static, orsynchronized
|
Note: So
Enumeration is used whenever we want to make Collection objects as Read-only.
50.How is ListIterator?
ListIterator is just
like Iterator, except it allows us to access the collection in either the
forward or backward direction and lets us modify an element
51.What is the List interface?
- The List interface provides support for ordered collections of objects.
- Lists may contain duplicate elements.
52.What are the main implementations of the List interface ?
The main implementations
of the List interface are as follows :
- ArrayList : Resizable-array implementation of the List interface. The best all-around implementation of the List interface.
- Vector : Synchronized resizable-array implementation of the List interface with additional "legacy methods."
- LinkedList : Doubly-linked list implementation of the List interface. May provide better performance than the ArrayList implementation if elements are frequently inserted or deleted within the list. Useful for queues and double-ended queues (deques).
53.What are the advantages of ArrayList over arrays ?
Some of the advantages
ArrayList has over arrays are:
- It can grow dynamically
- It provides more powerful insertion and search mechanisms than arrays.
54.Difference between ArrayList and Vector ?
ArrayList
|
Vector
|
ArrayList is NOT synchronized
by default.
|
Vector List is synchronized by default.
|
ArrayList can use only Iterator to access the elements.
|
Vector list can use Iterator and Enumeration Interface to
access the elements.
|
The ArrayList increases its array size by 50 percent if it
runs out of room.
|
A Vector defaults to doubling the size of its array if it runs
out of room
|
ArrayList has no default size.
|
While vector has a default size of 10.
|
55.How to obtain Array from an ArrayList ?
Array can be obtained
from an ArrayList using toArray() method
on ArrayList.
List arrayList = new
ArrayList();
arrayList.add(…
arrayList.add(…
Object a[] = arrayList.toArray();
56.Why insertion and deletion in ArrayList is slow compared to
LinkedList ?
- ArrayList internally uses and array to store the elements, when that array gets filled by inserting elements a new array of roughly 1.5 times the size of the original array is created and all the data of old array is copied to new array.
- During deletion, all elements present in the array after the deleted elements have to be moved one step back to fill the space created by deletion. In linked list data is stored in nodes that have reference to the previous node and the next node so adding element is simple as creating the node an updating the next pointer on the last node and the previous pointer on the new node. Deletion in linked list is fast because it involves only updating the next pointer in the node before the deleted node and updating the previous pointer in the node after the deleted node.
57.Why are Iterators returned by ArrayList called Fail Fast ?
Because, if list is
structurally modified at any time after the iterator is created, in any way
except through the iterator's own remove or add methods, the iterator will
throw a ConcurrentModificationException. Thus, in the face of concurrent
modification, the iterator fails quickly and cleanly, rather than risking
arbitrary, non-deterministic behavior at an undetermined time in the future.
58.How do you decide when to use ArrayList and When to use LinkedList?
If you need to support
random access, without inserting or removing elements from any place other than
the end, then ArrayList offers the optimal collection. If, however, you need to
frequently add and remove elements from the middle of the list and only access
the list elements sequentially, then LinkedList offers the better
implementation.
59.What is the Set interface ?
- The Set interface provides methods for accessing the elements of a finite mathematical set
- Sets do not allow duplicate elements
- Contains no methods other than those inherited from Collection
- It adds the restriction that duplicate elements are prohibited
- Two Set objects are equal if they contain the same elements
60.What are the main Implementations of the Set interface ?
The main implementations
of the List interface are as follows:
- HashSet
- TreeSet
- LinkedHashSet
- EnumSet
61.What is a HashSet ?
- A HashSet is an unsorted, unordered Set.
- It uses the hashcode of the object being inserted (so the more efficient your hashcode() implementation the better access performance you’ll get).
- Use this class when you want a collection with no duplicates and you don’t care about order when you iterate through it.
62.What is a TreeSet ?
TreeSet is a Set
implementation that keeps the elements in sorted order. The elements are sorted
according to the natural order of elements or by the comparator provided at
creation time.
63.What is an EnumSet ?
An EnumSet is a
specialized set for use with enum types, all of the elements in the EnumSet
type that is specified, explicitly or implicitly, when the set is created.
64.Difference between HashSet and TreeSet ?
HashSet
|
TreeSet
|
HashSet is under set interface i.e. it does not
guarantee for either sorted order or sequence order.
|
TreeSet is under set i.e. it provides elements in a
sorted order (acceding order).
|
We can add any type of elements to hash set.
|
We can add only similar types
of elements to tree set. |
65.What is a Map ?
- A map is an object that stores associations between keys and values (key/value pairs).
- Given a key, you can find its value. Both keys and values are objects.
- The keys must be unique, but the values may be duplicated.
- Some maps can accept a null key and null values, others cannot.
66.What are the main Implementations of the Map interface ?
The main implementations of
the List interface are as follows:
- HashMap
- HashTable
- TreeMap
- EnumMap
67.What is a TreeMap ?
TreeMap actually
implements the SortedMap interface which extends the Map interface. In a
TreeMap the data will be sorted in ascending order of keys according to the
natural order for the key's class, or by the comparator provided at creation
time. TreeMap is based on the Red-Black tree data structure.
68.How do you decide when to use HashMap and when to use TreeMap ?
For inserting, deleting,
and locating elements in a Map, the HashMap offers the best alternative. If,
however, you need to traverse the keys in a sorted order, then TreeMap is your
better alternative. Depending upon the size of your collection, it may be faster
to add elements to a HashMap, then convert the map to a TreeMap for sorted key
traversal.
69.Difference between HashMap and Hashtable ?
HashMap
|
Hashtable
|
HashMap lets you have null values as well as one null key.
|
HashTable does not allows null values as key and value.
|
The iterator in the HashMap is fail-safe (If you change the
map while iterating, you’ll know).
|
The enumerator for the Hashtable is not fail-safe.
|
HashMap is unsynchronized.
|
Hashtable is synchronized.
|
Note: Only
one NULL is allowed as a key in HashMap. HashMap does not allow multiple keys
to be NULL. Nevertheless, it can have multiple NULL values.
70.How does a Hashtable internally maintain the key-value pairs?
TreeMap actually
implements the SortedMap interface which extends the Map interface. In a
TreeMap the data will be sorted in ascending order of keys according to the
natural order for the key's class, or by the comparator provided at creation
time. TreeMap is based on the Red-Black tree data structure.
71.What Are the different Collection Views That Maps Provide?
Maps Provide Three
Collection Views.
- Key Set - allow a map's contents to be viewed as a set of keys.
- Values Collection - allow a map's contents to be viewed as a set of values.
- Entry Set - allow a map's contents to be viewed as a set of key-value mappings.
72.What is a KeySet View ?
KeySet is a set returned
by the keySet() method
of the Map Interface, It is a set that contains all the keys present in the
Map.
73.What is a Values Collection View ?
Values Collection View is
a collection returned by the values() method
of the Map Interface, It contains all the objects present as values in the map.
74.What is an EntrySet View ?
Entry Set view is a set
that is returned by the entrySet() method
in the map and contains Objects of type Map. Entry each of which has both Key
and Value.
75.How do you sort an ArrayList (or any list) of user-defined objects ?
Create an implementation
of the java.lang.Comparable interface
that knows how to order your objects and pass it to java.util.Collections.sort(List,
Comparator).
76.What is the Comparable interface ?
The Comparable interface is used to sort collections and arrays
of objects using the Collections.sort()and java.utils.Arrays.sort() methods
respectively. The objects of the class implementing the Comparable interface
can be ordered.
The Comparable interface
in the generic form is written as follows:
interface
Comparable<T>
where T is the name of
the type parameter.
All classes implementing the Comparable interface must implement the compareTo() method that has the return type as an integer. The signature of the compareTo() method is as follows:
All classes implementing the Comparable interface must implement the compareTo() method that has the return type as an integer. The signature of the compareTo() method is as follows:
int i =
object1.compareTo(object2)
- If object1 < object2: The value of i returned will be negative.
- If object1 > object2: The value of i returned will be positive.
- If object1 = object2: The value of i returned will be zero.
77.What are the differences between the Comparable and Comparator interfaces ?
Comparable
|
Comparato
|
It uses the compareTo() method.
int
objectOne.compareTo(objectTwo).
|
t uses the compare() method.
int compare(ObjOne, ObjTwo) |
It is necessary to modify the class whose instance is going to
be sorted.
|
A separate class can be created in order to sort the instances.
|
Only one sort sequence can be created.
|
Many sort sequences can be created.
|
It is frequently used by the API classes.
|
It used by third-party classes to sort instances.
|
Full inheritance notes:
Inheritance is a
mechanism by which a specific object acquires attributes and behaviors of more
general objects.In OOP terminology ,Inheritance is the mechanism which allows a
Class 'A' to inherit properties of Class 'B' and we say 'A inherits from B' or
in other words B is a 'Superclass'/'Parent class' while A is a
'Subclass'/'Child class'. A typical example of inheritance is a family tree
which consists of son,father,grandfather,great grandfather and so on.The
different types of Inheritance are:
1.SingleInheritance
2.MultipleInheritance
3.MultilevelInheritance
4.HierarchicalInheritance
5.HybridInheritance
1.SingleInheritance
2.MultipleInheritance
3.MultilevelInheritance
4.HierarchicalInheritance
5.HybridInheritance
In single inheritance, a class inherits implementation from only one super class. For example, if class B inherits from class A, class B will acquire all the members declared in class A.
B------>A(Parent)
In multilevel inheritance, a class inherits from a derived class (or subclass). For example, if class C inherits from class B, and class B inherits from class A, class C will acquire all the members declared in class B as well as all the members declared in class A.
C------->B------>A(Parent)
In hierarchical inheritance, many sub classes inherit from a single super class. For example, if classes B, C, and D inherit from class A, classes B, C, and D will acquire all the members declared in class A.
B------>A(Parent)C------>A(Parent)D------>A(Parent)
In multiple inheritance, a class inherits from several super classes. For example, if class C inherits from both class A and class B, class C will acquire all the members declared in class A as well as all the members declared in class B. Multiple inheritance is not directly supported by Java but through Interfaces one can.C------>A(Parent)C------>B(Parent)
A hybrid inheritance is a combination of any two of the above discussed inheritance types
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